用户:Ch141aa12/草稿01
类型 | 头戴式显示器 |
---|---|
开发公司 | 索尼电脑娱乐 |
平台 | PlayStation 4 |
屏幕材质 | OLED[1] |
视野角度 | 100° |
分辨率 | 1920×1080 分辨率 (每眼 960×1080)[1] |
刷新率 | 120 Hz |
发售日期 | Q1 2016 |
PlayStation VR,此前被成为梦神计划(Project Morpheus),是一款由索尼索尼电脑娱乐开发,即将上市的虚拟实境头戴式显示器[2]。需要搭配PlayStation 4主机使用。 目前此设备还处于开发阶段,虽然索尼电脑娱乐并没有公布详细的发售日期,[3] 但是索尼已经计划在2016年上半年推出此产品。[1]
在GDC2015中透露的原型使用一块具有RGB矩阵排列,分辨率为1920x1080像素的OLED显示屏(可给每只眼球提供960x1080像素的分辨率),并支持以每秒120帧格来显示画面。[1] 它具有很高的视野角度, “六轴”头部追踪,立体3D视觉,并且能够向电视机输出正常的平面图像, 使得其他人可以观看PS VR佩戴者的画面,甚至可以使用标准PS4无线控制器来和PS VR的佩戴者共通游玩。
历史
索尼公司对头戴式技术的兴趣可追溯到20世纪90年代。索尼在1997年发布了首个商业化头戴式产品“Glasstron”。[4] One application of this technology was in the game MechWarrior 2, which permitted users of the Glasstron or Virtual I/O's iGlasses to adopt a visual perspective from inside the cockpit of the craft, using their own eyes as visual and seeing the battlefield through their craft's own cockpit.[5]
In early 2014, Sony Computer Entertainment research and development engineer Anton Mikhailov said his team had been working on Project Morpheus for more than three years. According to Mikhailov, the PlayStation 3 Move peripheral, itself revealed in June 2009, was designed with unspecified, future head-mounted technology in mind. "[W]e specced it and built it to be a VR controller, even though VR wasn’t a commodity. As engineers, we just said it was the right thing to do. [...] At the time, we didn't have a consumer-grade project that we could work on, but it was definitely designed with that vision in mind."[6] Shuhei Yoshida, the president of Sony's worldwide studios, also said the project started as "grassroots" activity among engineers and programmers, which came into focus in 2010 once the Move controller had been released.[7]
Project Morpheus was first announced at The 2014 Game Developers Conference. Sony Computer Entertainment Worldwide Studios president Shuhei Yoshida introduced the device on March 18, 2014 and stated Project Morpheus was "the next innovation from PlayStation that will [shape] the future of games."[8]
On September 15, 2015, it was announced that Project Morpheus has been named PlayStation VR.[9]
On October 8, 2015, Sony acquired SoftKinetic, a tech startup whose focus includes visual depth-sensing gesture recognition, for an undisclosed amount.[10]
As of November 2, 2015, Sony has confirmed that they are still shooting for a release in the first half of 2016. While they have not released a specific price, many speculate that it will cost around the same price as a new gaming platform. For comparison, Sony announced the PlayStation 4’s $399 price tag five months before launch, with the official launch date in multiple regions announced three months ahead of time.[11]
Cooperative gameplay
PlayStation VR is capable of rendering two separate displays simultaneously: one display for the headset and a completely different display for television. The purpose, Sony say, is to prevent VR from invariably being a solitary experience.[12]
Japan Studio has made a new demo called Monster Escape. So that's a five-player game; one versus four. One being the person wearing Morpheus. And if you're in Morpheus, you become the Monster. And the four people holding the DualShock and looking at the TV and playing the game like a regular game [are] against the monster. ... And actually, third-party devs were ahead of us in terms of making the game called Keep Talking and Nobody Explodes. ... One person is wearing Morpheus and that person looks at the bomb, like a time bomb. And in order to stabilize it, the other person [watching the television] who is not wearing Morpheus, has an instruction manual. And that person has to tell the person wearing Morpheus how to do the job. But that person doesn't see what the person wearing Morpheus sees. So they have to communicate. ... So that's a social experience.[12]
Games
Title | Genre(s) | Developer(s) | Publisher(s) | Exclusive | Europe | Japan | North America | Ref. |
---|---|---|---|---|---|---|---|---|
Albino Lullaby | Horror | Ape Law | 否 | |||||
The Apollo 11 VR Experience | Simulation | David Whelan | 否 | 待公布 | 待公布 | 待公布 | [13] | |
Atom Universe | Theme park | Atom Republic | 否 | [14] | ||||
Adrift | Interactive fiction | Three One Zero | 否 | [15] | ||||
Ark: Survival Evolved | Action-adventure | Studio Wildcard | 否 | [16] | ||||
The Assembly | nDreams | 否 | [17] | |||||
Battlezone | Vehicular combat | Rebellion Developments | Timed | 2016 | 2016 | 2016 | ||
Crystal Rift | Dungeon crawler | Psytec Games | 否 | |||||
Cult County | Renegade Kid | 否 | ||||||
Cyber Danganronpa VR | Spike Chunsoft | Spike Chunsoft | 否 | |||||
Dead Secret | Horror | Robot Invader | 否 | 待公布 | 待公布 | 待公布 | ||
Eve Valkyrie | Action, shooter | CCP Games | 否 | [18] | ||||
Fated | Action-adventure | Frima Studios | 否 | |||||
Final Fantasy XIV | Role-playing | Square Enix | 否 | [19] | ||||
Futuridium VR | Shoot 'em up | MixedBag Games | 是 | |||||
The Gallery: Six Elements | First-person adv | Cloudhead Games | 否 | |||||
Get Even | The Farm 51 | 否 | ||||||
GNOG | Puzzle | KO-OP | Timed | |||||
Godling | First-person adv | Solfar Studios | 是 | |||||
Gran Turismo Sport | Sim racing | Polyphony Digital | Sony Computer Ent | 是 | 待公布 | 待公布 | 待公布 | |
Harmonix Music VR | Music & rhythm | Harmonix Music Systems | ||||||
Headmaster | Football | Frame Interactive | 是 | |||||
The Hum: Abductions | Horror, sci-fi | Totwise Studios | 否 | |||||
Hyper Void | Space-shooter | IN|Framez Technology | 是 | |||||
Joysound VR | Music | Sony Computer Ent | 是 | |||||
Keep Talking and Nobody Explodes | Puzzle | Steel Crate | 否 | [20] | ||||
Loading Human | Adventure | Untold Games | 否 | [21] | ||||
The London Heist | Action | SCE London Studio | Sony Computer Ent | 是 | 2016 | 2016 | 2016 | |
Megaton Rainfall | Action-adventure | Alfonso del Cerro | Pentadimensional Games | 否 | 2016 | 2016 | 2016 | |
Mind: Path to Thalamus | Carlos Coronado | 否 | [22] | |||||
Nighttime Terror 2 | Shooter | VR Bits | 否 | |||||
Omega Agent | Action | Fireproof Games | 否 | [23] | ||||
Paranormal Activity VR | Horror | VRwerx | 否 | |||||
Playroom VR | Sony Computer Ent | Sony Computer Ent | 是 | [24] | ||||
Pollen | Sci-fi | Mindfield Games | 否 | [25] | ||||
Project CARS | Racing | Slightly Mad Studios | 否 | [26] | ||||
Q.U.B.E. ² | Puzzle | Toxic Games | [27] | |||||
RIGS | Shooter | Guerrilla Cambridge | Sony Computer Ent | 是 | [28] | |||
Robinson: The Journey | Action-adv | Crytek | Crytek | 是 | 2016 | 2016 | 2016 | |
Shadow of the Beast | Action-adv, platform | Heavy Spectrum Ent Labs | 是 | |||||
Summer Lesson | Simulation | Bandai Namco Games | 是 | [29] | ||||
SuperHyperCube | Puzzle | Kokoromi | 是 | |||||
Surgeon Simulator | Simulation | Bossa Studios | [30] | |||||
Synthesis Universe | Maze | Olivier JT | 否 | [31] | ||||
Technolust | Adventure | IRIS VR | 否 | [32] | ||||
Tekken 7 | Fighting | Bandai Namco Ent | Bandai Namco Ent | 是 | 2016 | 2016 | 2016 | |
Trackmania Turbo | Racing | Ubisoft Nadeo | 否 | |||||
Until Dawn: Rush of Blood | Survival horror | Supermassive Games | Sony Computer Ent | 是 | 待公布 | 待公布 | 待公布 | |
Untitled Beatshapers project | TBA | Beatshapers | [33] | |||||
Untitled Just Add Water project | TBA | Just Add Water | [34] | |||||
Vanguard V | Action | Zero Transform | 否 | [35] | ||||
VizionEck | Adventure, shooter | VizionEck | 否 | [36] | ||||
Volume: Coda | Puzzle | Mike Bithell Games | Mike Bithell Games | Timed | 2016 | 2016 | 2016 | |
War Thunder | Action, MMO | Gaijin Entertainment | 否 | [37] | ||||
Wayward Sky | Adventure, puzzle | Uber Entertainment | 是 | [38] | ||||
World of Diving | Simulation | Vertigo Games | 否 | |||||
World War Toons | First-person shooter | Reload Studio | 否 | 2016 | 2016 | 2016 | [39] |
Demonstrations
The following are demonstrations used to promote the PlayStation VR, which are not yet confirmed for commercial release.
- Bedroom Robots / The Toybox (SCE Japan Studio)
- The Castle (SCEA R&D)
- Cyber Danganronpa VR (Spike Chunsoft)[40]
- The Deep (SCE London Studio)
- Driveclub VR (Evolution Studios)[41]
- Hatsune Miku (Sega)[42]
- Jurassic Encounter (Supermassive Games)[来源请求]
- Kitchen (Capcom)[43][44]
- Magic Controller (SCE Japan Studio)
- Street Luge (SCE London Studio)[来源请求]
- Summer Lesson (Katsuhiro Harada)[45]
- Thief (Eidos Montréal)[来源请求]
- The Idolmaster One For All (Bandai Namco Games)[46]
Marketing
PlayStation VR was first demonstrated on The Tonight Show Starring Jimmy Fallon, playing The Castle and as a playable concept during E3 2014.[47] The device was also featured at Sony's PlayStation Experience Expo in Las Vegas, NV in December 2014.[48] Sony announced new information regarding Project Morpheus at the 2015 Game Developers Conference, in line with the official schedule posted on their website[49] and released updated specifications.[50]
See also
References
- ^ 1.0 1.1 1.2 1.3 Kelion, Leo. Sony's Morpheus virtual reality helmet set for 2016 launch. BBC.
- ^ Sony announces Project Morpheus, a virtual reality headset coming to PlayStation 4. Polygon. [July 16, 2014].
- ^ Makuch, Eddie. PS4's Project Morpheus VR device won't launch in 2014, $1000 price point unlikely. GameSpot. March 20, 2014 [July 16, 2014].
- ^ Adam Rosenberg. Sony's long-standing interest in virtual reality gives Project Morpheus an edge, digitaltrends.com, March 23, 2014.
- ^ Tony Sperry. Beyond 3D TV, Lulu Pres, Inc., November 2003.
- ^ Sony’s Anton Mikhailov on Project Morpheus’ launch price and potential as a platform, Edge magazine, April 9, 2014.
- ^ Jamie Feltham. Project Morpheus Started as ‘grassroots activity’ Following PS Move’s Release, vrfocus.com, December 8, 2014.
- ^ Watch the full reveal for Sony's virtual reality headset, Project Morpheus. Polygon. Mar 26, 2014.
- ^ Aaron Souppouris. Sony's Project Morpheus is now 'PlayStation VR'. Engadget. AOL.
- ^ Eric Johnson. Sony Acquires SoftKinetic, Which Can Track Hands for Virtual Reality. Re/code.
- ^ Sony: “It’s a Bit Too Early to Sort out” PlayStation VR’s Price and Release Date.
- ^ David Whelan. Moon Arrival Demo Available Now, kickstarter.com, September 29, 2015.
- ^ Jamie Feltham. Atom Universe Greenlight on Steam, vrfocus.com, May 17, 2015.
- ^ Jamie Feltham. Adrift Confirmed for Project Morpheus, , vrfocus.com, May 13, 2015.
- ^ Jesse Rapczak. ARK: Survival Evolved Coming to PS4, Project Morpheus, PlayStation Blog, May 11, 2015.
- ^ Patrick O'Luanaigh. Announcing The Assembly for PS4 and Project Morpheus, PlayStation Blog, June 11, 2014.
- ^ Kuchera, Ben. CCP states EVE: Valkyrie's Oculus co-publishing deal was exclusive to the PC, game coming to PS4. Polygon. March 18, 2014 [March 18, 2014].
- ^ http://www.idigitaltimes.com/tgs-2015-final-fantasy-xiv-will-receive-playstation-vr-support-476827
- ^ Jamie Feltham. Keep Talking and Nobody Explodes Confirmed for Project Morpheus, vrfocus.com, December 6, 2014.
- ^ Jamie Feltham. Loading Human Video Reveals Project Morpheus Development, vrfocus.com, March 31, 2015.
- ^ Jamie Feltham. Mind: Path to Thalamus Coming to Project Morpheus, vrfocus.com, April 3, 2014.
- ^ Jamie Feltham. Fireproof Games Planning Omega Agent for Morpheus, vrfocus.com, April 27, 2015.
- ^ Matthew Reynolds. Playroom VR will be a Project Morpheus launch title, digitalspy.co.uk, July 8, 2015.
- ^ Jamie Feltham. Pollen Confirmed for Project Morpheus, HTC Vive, vrfocus.com, July 6, 2015.
- ^ James Plafke. Two games have already been announced for Project Morpheus, ggeek.com, March 29, 2014.
- ^ Dan Da Rocha. Q.U.B.E. ² Coming to PS4, PlayStation Blog, August 14, 2014.
- ^ Guerrilla Cambridge announces RIGS for Project Morpheus. Gematsu.
- ^ Jonathan Nafarrete. Tekken Project’s Summer Lesson VR Experience, vrscout.com, June 15, 2015.
- ^ Mahardy, Mike. (August 14, 2014) PlayStation VR Project Morpheus: Surgeon Simulator Getting VR Support Soon. Me.ign.com. Retrieved on 2015-03-13.
- ^ Kevin Joyce. Synthesis Universe -Maze- Confirmed for Project Morpheus, vrfocus.com, May 28, 2015.
- ^ Jamie Feltham. IRIS VR Bringing Technolust IP to Project Morpheus & Vive, vrfocus.com, March 27, 2015.
- ^ Alexa Ray Corriea. Beatshapers working on sci-fi RPG with plans for Project Morpheus, polygon.com, April 9, 2014.
- ^ Oddworld: New 'n' Tasty! Dev Teases Project Morpheus Development. VR Focus. April 30, 2015 [May 24, 2015].
- ^ Jamie Feltham. Vanguard V Confirmed for Project Morpheus, vrfocus.com, December 6, 2014.
- ^ Mike Armbrust. VizionEck, vizioneck.com, June 12, 2015.
- ^ Kyle Hilliard. Project Morpheus Support Coming To War Thunder, gameinformer.com, August 13, 2014.
- ^ Chandana Ekanayake. A look into Wayward Sky on Project Morpheus, PlayStation Blog, June 17, 2015.
- ^ Paul James. Reload Studios’ Multiplayer FPS Revealed as ‘World War Toons’ (Screenshot Gallery), roadtovr.com, March 22, 2015.
- ^ New Cyber Danganronpa VR: Class Trial Screenshots Revealed. VRFocus.
- ^ Rik Henderson. DriveClub on PlayStation VR preview, pocket-lint.com, October 28,2015.
- ^ Hatsune Miku Project Morpheus tech demo playable at E3. Gematsu.
- ^ Capcom brings "Kitchen" Project Morpheus tech demo to E3 - Gematsu. Gematsu.
- ^ Capcom's Kitchen Scared the Bejeebers Out of Me - VRScout. VRScout.
- ^ Smith, Mat. (September 1, 2014) 'Summer Lesson' is the questionable Project Morpheus VR title from the 'Tekken' team. Engadget.com. Retrieved on 2015-03-13.
- ^ ‘アイドルマスター ワンフォーオール’プロデューサー活动日志 AnimeJapan 2014に行って来た&やよい生诞祭(企画・読み物). Famitsu.com (March 25, 2014). Retrieved on 2015-03-13.
- ^ Joshua Topolsky Demonstrates Sony's Project Morpheus. NBC.
- ^ VR with Project Morpheus. Sphinx Gamer.
- ^ Feltham, Jamie. SONY PROVIDING ‘AN UPDATE’ ON PROJECT MORPHEUS AT GDC 2015. VR Focus. [February 4, 2015].
- ^ Orland, Kyle. 'Sony’s new Project Morpheus prototype boasts 120Hz refresh rate, OLED display'. Ars Technica. [March 5, 2015].